Showing posts with label Rise of Legends. Show all posts
Showing posts with label Rise of Legends. Show all posts

Tuesday, September 3, 2013

Rise of Legends - Da Burna Boy'z (Pt. 6)

Basing Schemes

So here I stand on the brink of basing.  Having completed the modeling portion of my group I now have to figure out a basing scheme.  One of the things I wanted to do is make them really scenic and dynamic so that they add a lot to the models.  However, I have to remember that I will eventually incorporate these into a larger Orc & Goblin army later this year and I don’t want to make something so overly complicated that I can’t recreate it months from now or so complicated I don’t want to recreate it 150 more times before eventually finishing my army.

I’ve done a number of different basing schemes on my armies that I already own.  To help me think about I’ve charted what I’ve done and some pro’s/con’s of them.  I’ve also taking a picture of some models from each army below for examples.

Dwarfs - Painted Sand with Static Grass
  • Pro: Paint to whatever color wanted, points for dual textures
  • Con: Time Consuming, pretty standard or common
Skaven - Painted Cobblestone Bases
  • Pro: Matched a theme I wanted, looked different
  • Con: Lost points for no texture, very time consuming
Empire - Stained wood planks, Painted Sand with Static Grass
  • Pro: Unique and different, matched the them I wanted, looked cool
  • Con: Lost points for mismatching bases, very time consuming, must pin all models to planking
Bretonnia - Single Powder Flock with Static Grass
  • Pro: Quick and easy
  • Con: Personally disappointed with look in the end

So looking through here there’s a couple I can easily toss out.  I really was disappointed in the powder flock on the Bretonnia army.  I’ve seen people use this flock before and make it look good; but I just didn’t like it so I will very likely not be using it ever again.  Also, the bases of my Skaven which I painted cobblestone to match the theme I wanted took a long time to paint all the lines for the stones and even though I think it took just as long as any other form of basing I actually often lose out on paint points for having bases without texture so I won’t be duplicating that.

That leaves me down to painted sand with statics and something overly unique like stained wood, etc…  I’ve seen some very nice bases done by many people that combine either of these techniques.  Honestly I’d like to try some Jim Wappel type basing with carved bases from Sculpy and cork (pictured below) but that’s a bit overmuch for me.
Not only does it take a lot of effort; but a fair amount of investment in extra stuff.  I generally don’t like the look of bare/painted cork either.
Still, I think that cork is probably the direction I’ll be going with this army.  My plans for this Regiment (and eventual army) is to take everything I’ve been learning and have learned over the last 4 armies I’ve done is to make an army that will maximize my painting score regardless of the tournament I take them to.  This means, plenty of conversion work, repositioning, highlighting/shading, blending, intricate and unique basing.  This will make the army my opus I suppose but I’m looking forward to doing it and this Regiment is really pumping me up for it.  Look forward to see the future of my plans.

Da Burna Boy'z!
Part 1
Part 2
Part 3
Part 4
Part 5

Monday, August 19, 2013

Rise of Legends - Da Burna Boy'z (Pt. 5)

Joe checking back in here.  I haven't achieved much since my last post.  Frankly I'm at somewhat of an impasse as far as the models are concerned.  I really wanted to do a lot of converting, but I really lack the skill set for heavy sculpting talent.  As such you've seen pretty much everything I've done has been simple work.  Bits swapping, repositioning, adding small bits like bags, ropes and such.  I'd really like to do more; but now that I've mostly finished the models themselves I have to decide on a basing scheme.  I'm not really a fan of cork board bases, but I think I'll try it with these guys and see how it turns out.  Until I get to work on those bases though you can see what I've done recently below.

I realised that I hadn't yet made a guy with a flail for the 'Epic Flail' piece of Veteran Kit and so had to do that.  Using a number of Marauder Flails from an old Chaos army I once had the results are the guy below.


Also I added a stolen barrel of brew to the back of the Orc who I'd modeled carrying a torch.



Da Burna Boy'z!
Part 1
Part 2
Part 3
Part 4

Tuesday, August 6, 2013

Rise of Legends - Da Burna Boy'z (Pt. 4)

(My Continued Coverage of my Involvement of Unstable Dice's 'Rise of Legends')

So I’ve still been plugging away on the models happily now that I’m 100% settled on a list.  I keep talking more to Chuck and Ryan about the lists and I think this one will probably not perform as well as I could have made an O&G list using Savage Orcs but I went for fluff over effectiveness which in my opinion is what hobby is about to me.  Everybody gets what they want out of a hobby and while I enjoy fluff over competitiveness I know there are people who feel the other way.

Still, ignoring all of that, here are some pictures of the current works in progress.

Orc Boy #1 with Torch
Starting with my single pose model I cut and moved an arm while trimming down the chunk of his axe where his two choppas were at one point connected.  Having repositioned the arm I then took out the weapon and with a piece of an old Wood Elf Dryad I placed that in his hand to make a torch.  I used a piece from a banner pole out of an Orc or Goblin Chariot (I don’t remember which exact kit it came from) and some greenstuff to make the fire.  I added a shoulder pad to help ease the transition of the reposed arm and a rope to hold the shoulder pad on.


Tuesday, July 23, 2013

Rise of Legends - Da Burna Boy'z (Pt. 3)

So as I discussed in my last article I wrote up a Dogs of War entry for my group which I’ll link to in this article.  I’ve also begun work in earnest on the models themselves.  The first guy I started work on was the Boar Boy who has the Club Wiv a Nail In’ because that idea just stuck in me really fast exactly how I wanted him to look.  I also began work on the Wolf Rider too and moved on him pretty fast.

First up is the Boar Boy with the Veteran Kit Club Wiv a Nail In'



Thursday, July 11, 2013

Rise of Legends - Da Burna Boy'z (Pt. 2)

Continuing my own coverage of the Rise of Legends project from Unstabledice Podcast.

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Good day everyone,

So since the first post I’ve gathered my models and all but finalized my list for better or worse and am now getting more into the fluff of the army.  The list is:

Gorgut Necksplitter
-Orc Boar Boy – Leader, Shield, Dragonhelm, Gold Sigil Sword

Gorbad Brainbasha
-Orc Boar Boy – Dog of War, Shield, Club Wiv a Nail In’

Shoota Stick-eye
-Orc  Arrer Boy – Dog of War, Hand Crafted Ammo

Crusha Backbreaker
-Orc – Dog of War, The Epic Flail, Big ‘Un

Nabba
-Orc – Extra Hand Weapon

Stompa
-Orc – Extra Hand Weapon

Basha
-Orc – Extra Hand Weapon

Weedo
-Goblin Wolf Rider – Shortbow, Shield, Spear

I’ve changed my list quite a bit since I last wrote.  I didn’t like the idea of the low Armor Save on the Black Orc so made a Boar Boy the leader because I could easily armor him up to a 2+.  Also I upgraded this guy to a Champion because I really, really wanted the extra attack.  I think 15 points is awfully expensive for that, but I still chose to go this route.  Then I wasn’t satisfied with 18” bows so I dropped a Wolf Rider and added an Arrer Boy for the range.

Saturday, June 22, 2013

Rise of Legends - Joe Flesch - Da Burna Boy'z (Pt. 1)


Hi everybody,

For those unaware John from The Unstable Dice podcast is hosting a small hobby project/tournament that a bunch of people are participating in.  As a purpose to push listeners and traffic to his show we are posting our blog entries over on his website first which you can link to from here; but also after a week I will be posting my entries on my own webspace as well.  To that end here below is my first entry.

We’ll kick off my first article with a short introduction.  My name is Joe Flesch, some of you may know me from the Podcast/Blog, The Waaagh Cast!  I don't want to go into a super long story about my hobby past or credentials but I thought I’d cover some basics.  I've been playing GW games for 16+ years and while most of it was casual I've been heavily involved for the last 7 or 8 in just Warhammer Fantasy.  I hosted a Fantasy Podcast for 3 years and have just restarted it after a 1 year hiatus.  I’m pretty excited to be participating in this little project of Johns and hopefully you readers enjoy the articles that we’ll all be putting out.

Like most hobbyists I get pretty excited about projects like this.  The point of Regiments of Renown was to play very small, simple and quick games of Warhammer during short periods of time and to really be able to give your force a feeling of being unique and special.  You’re essentially building a small Regiment from the old Dogs of War days, but with your own fluff and model ideas.  To most of us it’s pretty exciting stuff.