Saturday, December 31, 2011

Chuck ToFG: Ogre Characters

Top Banner view,
the wood is from the building kits
Front Face View

After shifting my Battlemaster BSB into my Maneaters, partially because he matches the other 2 I painted, I had to do a new BSB.  IJ ended up taking the Ogre from the Ironblaster kit and making him into my new BSB.  He is leaning back on a hard plaster moulded base with a little styrofoam mound on top of that.  The Pole is not yet finsihed so its kinda of a work in progress image.  But its lots of plasticard and alot of ogre bits spewed out!  He is large and in charge!
Rear end!

Reaper Ogre Ma
This is my new caster.  Not an official GW model but I threw some bits on her like a new arm and new supplies on her pelt.  The staff is painted similar to an ember so that she could be treated as a fire mage.

Chuck ToFG: Update

10 gnoblars painted up for the 2200 list at Acon!
Well I have been pretty busy working on the Ogres.  First I assembled and started to paint up 45 gnoblars.  I only finished 10 though, because it got tiresome and I don't think I'll be using 4 units of 10 in my army for a high deployment ratio.  I do like the little guys and they give some character to the battlefield.  They don't cause panic in my ogres if they die and I also plan on adding some to other Ogres for the classic effect.

Happy New Year! and a Battle Report!


First to all those around the globe who follow the blog, Happy New Year!  I hope that your 2011 was as wonderful as my own and wish you great prosperity and fun gaming in 2012!

If you want my look back at 2011 you can see a previous blog entry here: 2011 Rear End Review.  However as many do I thought I might throw a few resolutions for 2012 in just for good measure!
  1. Finish the Skaven Army (Honestly I should be able to complete this easily before summer 2012.
  2. Finish the Empire army I've been tinkering with for 3 years.  Maybe near end of 2012.
  3. Get a placement at a GT.  I've never gotten an award from a GT, I'd like one.  Doesn't matter what, but something would be good.  Hopefully the Skaven will provide.
  4. Get at minimum 52 games during the year.  I've managed this and more 3 years now, I don't see this being any problem.
  5. Play every board game I own at least once.  Anything unplayed by the end of 2012 is to be culled from the collection of 100+ board games.
There you go.  Gaming resolutions.  5 of them I thought should be plenty, and I think they are all reasonable goals as well.  What are your resolutions?


Now for the Battle Report!
Ryan G. and his Ogres VS. my Skaven at 1,500 points.  Meeting Engagement!



Honestly, we forgot to start taking pictures before turn 2 so this is actually the bottom of turn two.  Meeting Engagement is bad for me as it is basically guaranteeing Ryan his turn 2 charges.  I tried to hide behind some woods and throw Slaves and Giant Rats into him to slow him up but to nearly no avail.  The Slaves which you can see as mostly an empty tray towards the middle disappeared quickly due more to my own insanity.  I fired a Warpfire Thrower through them in hopes of hitting more of Ryan than myself but failing that by only rolling a 2 on the Artillery Dice and roasted about 12 of my own guys.  Oops...








Around turn 3 the Slaves had imploded as the Clanrats come around the forest to go to where the Slaves have recently vacated some space.  The Stormvermin in the bottom of the picture now certainly bound for combat roll up to the forests edge in what hopefully wont be a completely lost combat.  The Plague Monks in the middle are holding; mostly due to Ryan's terrible dice rolling than any luck of mine.







Ah, and then it all falls apart.  The Stormvermin engage while the Plague Monks broke.  The Bruisers unit combat reforms at the end of my previous turn so that on Ryans he can charge that Clanrat unit above in the flank.  I flee keeping him off of me for another round.  It should be noted I've not had a General for 3 turns now, his Brass Orb didn't hit anything and he ended up fleeing before the Plague Monks as I'd taken him out early on to try and throw the Orb.



Blurry photo's right?  Yeah, you don't wanna see this anyway.  LOL!  The Plague Monks made it off the board as did the General.  The Stormvermin lost and ran off the Board leaving the poor WLC to die shortly thereafter.  His Bruisers unit makes it to the Clanrats wiping out somewhere around 10 of them in the 1st round.  They hold but to what avail?  The game is over...  Ogres are proving to be a very difficult army for me and the Skaven.  I know that this should improve once I get to the 2 and 2,500 point levels as I'll be adding some actual hitting power into the lists like the Abomination and the Plague Furnace which can with decent dice deal out significant damage.  A work in progress...  Its hard for me to get over my old Dwarf tactics of just go get 'em because that is something the Skaven do NOT seem capable of doing.


I really want to keep some Weapons Teams in the list, but I have yet to have one perform enough to come anywhere near justifying its nearly 100 point cost.  I feel they may be left out in the end, destined for fun games and not those at a tournament.  I also believe my 2nd WLC will soon be entering the fray.  Redundancy is the key.  The 1 never seems to do much before exploding, perhaps 2 will.  2,000 will see the addition of the Greyseer for certain and probably the Abomination to give my opponents something serious on the table to worry about.  I have got to get my head wrapped around this army before Adepticon and I do okay against infantry lists, but Ogres just seem too danged hard to wound while there mass number of attacks back seem to relegate my larger numbers to nearly pointless.  Frustration...

Saturday, December 24, 2011

Merry Christmas



And there were in the same country shepherds abiding in the field, keeping watch
over their flock by night. And, lo, the angel of the Lord came upon them, and
the glory of the Lord shone round about them: and they were sore afraid. And the
angel said unto them, Fear not: for, behold, I bring you tidings of great joy,
which shall be to all people. For unto you is born this day in the city of David
a Savior, which is Christ the Lord. And this shall be a sign unto you; Ye shall
find the babe wrapped in swaddling clothes, lying in a manger. And suddenly
there was with the angel a multitude of the heavenly host praising God, and
saying, Glory to God in the highest, and on earth peace and goodwill towards
men.

-Luke 2:8-14

"God bless us, each and every one."

Wednesday, December 21, 2011

2011 Rear end review...


So as 2011 rapidly draws to a close I am aware that I have played my last game of the year.  I managed to make it a practice Blood Bowl game against my friend Ryan to which my Dwarfs managed a draw against his Humans.  A good game all in all.  Still with the year end looming I thought I'd take a look back at some information for myself as well as maybe some of the things that I think highlighted the year.

First, I keep track of my games every year.  You can call it vanity (although once you see my loss record I think you'll forget that idea) but I like to call it justification.  I view it as proof to myself that my hobby earns it's well spent money.  I've aggregated my information from a spreadsheet and will put it below for the discerning reader to look through for fun.

In the year 2011 I played a total of 56 games between Warhammer Fantasy and Blood Bowl.  Of these 56 games I won a total of 25 (44.64%), lost 26 (46.43%) and drew only 5 (8.93%).  Having lost more than I won makes me want to cry.  Last year I managed to pull off the 50% W/L ratio, but apparently not so this year.  Part of this I attribute to many games at the end of the year being with my Skaven army that I quite admittedly have no idea how to play properly.

Still, I go further...  Of those 56 games 49 we're Fantasy in which I won 22 (44.90%), lost 25 (51.02%) and drew 2 (4.08%).  I cry more!  Still here's where I get to bring up that most of this was due to Skaven as I break it down by army.

Dwarfs - Total games played 28
Wins 15 (53.57%)
Losses 12 (42.86%)
Draws 2 (3.57%)

Skaven - Total games played 17
Wins 6 (35.29%)
Losses 10 (58.82%)
Draws 1 (0.00%)

Wood Elves - Total games played 4
Wins 1 (25.00%)
Losses 3 (75.00%)
Draws 0 (0.00%)

Here we can see that I am still doing the best with my Dwarf army.  Even in its constructed for 7th edition form with blocks no larger than 20 (25 with Slayers).  The Skaven, you see have had a rough time; and I've only been playing them really for about 4 months.  The Wood Elves I only played at Adepticon this year in the 1,000pt. tournament which I did not expect to do well in anyway.

Breaking down simply tournament data speaks a bit of blissful thought though.  Out of my 49 games of Fantasy 31 we're played at Tournaments.  Given that I (kept less accurate information here) played mostly Dwarfs in my tournaments I scored a 15 in both the win and loss while only managing 1 draw in a tournament setting.  I know I played Skaven in at least 6 of these games; I also know that out of those 6 I lost 4 of them thus leaving me to continue stating the trend that I'm still better with my Dwarfs.

My Blood Bowl gaming has garnered a whopping total of 7 games this year.  6 of those being played at Adepticon's Stupor Bowl tournament and 1 having been played literally yesterday.  All the games we're with my Dwarf team.

Wins - 3 (42.86%)
Losses - 1 (14.29%)
Draws - 3 (42.86%)

So, statistics...  If I we're a more intelligent person maybe I'd graph this out and see the trending data of what time of year I perform best, or perhaps be able to figure out what opponents from what geographical area I do the worst against, but I'm satisfied that I have any data at all to look at.  In the end what matters to me is I played enough games over the course of the year to have had 1 game played for all 52 weeks in a year.  I also have a goal of having at least a 50% win ratio which was denied me this year by a single game.  If only I hadn't bothered playing one of those losses with the Skaven army.  Alas, twas not to be.

However I digress...  Looking away from my statistics I think back on the year as a whole.  For Fantasy it has been a pretty exciting year.  We've seen the coming of 3 new army books, a supplement and a campaign.  Out of all this I believe that Storm of Magic seems to be the largest failure for the game int hat nobody in our area plays it or is even the slightest bit interested.  Blood in the Badlands really got my the most excited.  While no army book came out this year for an army I own at least this book gave us new rules in the way of siege games which is something I'm much more interested in than in slinging gargantuan spells around that smash and blast whole units from the board.

We've seen the birth of what I refer to as the Giant Monster Model craze.  Although this isn't just in Fantasy, its trending that way with 40K and the vehicles int hat game as well.  I have to also however admit that the models from GW are looking better and building better than ever.  The kits are also costlier than ever but given the product quality you can't much complain.  Unless of course your talking about Finecast.  I have yet to purchase a single model from that line but expect I will eventually.  I have no excuse for not buying any other than I haven't wanted or needed one yet; however I must admit I've heard both good and bad in just about equal amounts.

My Skaven army that I'd gotten most of the models for last fall and didn't start painting until this fall have really been coming together.  Hopefully at some point I'll figure out how the hell to play them and start winning.  Until that point I guess they are just a fun army, much like the Goblin horde I played many years ago.  Wacky, silly, fun and occasionally winning.

I can't single out specific things from tournaments as memories to share because frankly when I attend a tournament I tend to get a bit drunk and forget most of it.  Ah, friends...  I do love the comradeship and people whom I have the privilege of being friends with and spending weekends knocking about with whilst away from home.

Finally the big note for me and Fantasy this year ended in the shut down of The Waaagh Cast as a permanent podcast.  My goodness there we're just so many at the time.  Oddly enough when I shut down it seems that 4 others disappeared with me which was a bit on the odd side.  Still we we're replaced with great shows who were either just starting up or had been going for a shorter time than ourselves like Garagehammer, Ohiohammer, Pointhammered and the old stand-by's such as Heelanhammer and Bad Dice which we're still there.  I love listening to them all and actually being friends with a number of the US podcasters leaves me extremely happy that I had ever set out on the endeavor in the first place.

I figure I'll finish this up with a thank you to all those who still follow the blog.  Hopefully 2012 brings nothing but joy to you all and great gaming opportunities.  I'll see a most of you that I know at tournaments throughout the year, I am attending Adepticon as always, and will likely be going to Blood in the Sun and whatever Alex Gonzalez decides to run this fall.  Hopefully the Skaven will be done by summer next year and I'll be able to put my work onto that blasted Empire army I've been tinkering with for 4 years.  I plan on making recordings from the GT's that I attend so watch the blog for those postings after the events for some audio love from me.

Merry Christmas and Happy New Year to you all and I'll see you all next year, god bless.

Saturday, December 17, 2011

Holy Paintbrush Batman!

So I've been painting.  A lot.  Unfortunatly not my Skaven.  Well, at least not much of my Skaven.  I've managed to finsih my Warpfire Thrower and Greyseer.  I've also finished a chunk of my Warhammer Quest set.  So, since I said earlier this week that there would be pictures coming, here they are.  Enjoy and as usual you click for a much larger picture.

Oh and before someone says something snarky about the color scheme of the Mino's remember I'm painting them in the mid 90's style.  Yes that means garishly bright colors, but I figured I'd go for the nostalgia.

Greyseer converted form the Island of Blood Master Moulder with Shock Prod
Warpfire Thrower from the Island of Blood, with added cinematic flame.
Minotaur from WHQ
Bats from WHQ
Spiders from WHQ
Snotlings from WHQ

Chuck ToFG: To Blast that Scrap!



After many debates and thoughts I actually picked up the IB/SL kit at the december tournament in Springfield, IL.  I have ravaged the forums for info, tips and tricks.  Waited until the FAQ came out and neutered my poor Ironblaster....sigh.  However, I want to take a different approach then my dear and very admired friend / fellow ToFG gamer Ryan.  So I have chosen to go the route of Ironblaster.  I have even used it in one game, proxied of course, to try and gauge how well it will work.

Found a couple bits to convert it with since I like conversions: 
ebayed so I can use different wheels
ebaying also to use wheels and pistons from the STANK.  I won't be using the small cannon lol


In my first game versus Bretonnians using the Ironblaster we only did 3 turns, however in those turns I did manage to kill 5 knights and a trebuchet.  I will say the reroll ability to ensure maximum distance is a big plus.  We will be testing it out before adding it to the January lists.  Additionally bits for the Blaster won't be in until christmas so while I have the Kit assembled in pieces I won't be posting anything until its together.



Tuesday, December 13, 2011

Merry Christmas, etc, etc...

Oh Christmas Tree!
So I became aware today that there has been a bit of inactivity on the blog lately.  Well, a lot of inactivity!  Tis the season for ho, ho, ho and all that and as expected everybody's ability to get in some much needed hobby has been reduced to nearly nothing.  Beyond shopping, wrapping, card sending, Christmas plays and more! we've been to busy to really do much of anything.  in fact I don't' believe a single one of us has even played a 1,500 point game yet.

That said I have managed to squeeze just a little bit of painting in here and there.  Hopefully by the end of this week you'll see a blog post from myself at least with my Warpfire Thrower and a lot of my Warhammer Quest models I've been working on.  While they aren't pertinent to the ToFG articles they are what I've been doing so expect to see them!

And to all you and yours, Happy Christmas, Hanukkah, Kwanzaa, etc... 

Tuesday, December 6, 2011

Chuck ToFG: Reaper Ogre Mage


I got my female Ogre miniature in today from Reaper; I'm going to cut off the choppa and add an ogre club.  I also got some livestock to add tot he belt.  The staff I am going to paint up like burning fire wood, hopefully useful for a fire-belly mage or regular caster, and she is a heavy one!

Saturday, December 3, 2011

Chuck ToFG: December 1,500 pts.


1500pts Orgre Rock Guts Tribe

The list for December is as follows:


Ogre level 3 SlaughterMaster Iron Fist
Bruiser BSB, Heavy Armor, Iron Fist
6 Ogres +HW, Standard, Musician, Champion, Look Out Gnoblar
6 Ogres IF, LA, Standard, Musician
5 IronGuts Standard, Musician
1 Sabretusk
1 Sabretusk
3 Mournfang Cav., LA, Iron Fist,  Musician

I added the wizard and a smaller unit of Ironguts.  I feel that at 1500pts the threat of magic dealing more damage is more real.  I need everything magic wise to help balance out against other races that trump the magic phase like HE, Lizards, and DE.  I have tried and thought about the Maneaters and come to conclusion that having them in a group of 3 scouting would be the best threat to an enemies flank.  So at 2,000 pts. I see myself probably taking them and making the wizard a level 4.  I'm not sure what I'll do with the leftover points after that though.

Wednesday, November 30, 2011

Ryan G. ToFG: 1,000 Pt. Wrap-up

So the 1,000 points month is done, and I have to say that I am still enjoying the Ogres.  It has not been too painful keeping up with 500 pts. per month, but I cut it pretty close this time.



Here are my two lions that I am using for my Sabertusks.  These guys proved to work pretty well, but are very fragile.  I like them for the extra drops for the army during the deployment phase.



The Scraplauncher also did rather well.  Its not a game breaker, but is useful for killing off the last bits of chaff, or even going into a combat for some additional support.







For next month and the 1,500 point list I'm adding a Level 2 Butcher, 6 Ironguts, and a Gorger.


Only 4 Ironguts are pictured because the other two had to take a bath to have their paint stripped off them.  This unit will add some major hitting power to my army, but I'm not sure how much I will need it at this point.  We'll see if the points are worth this unit at this time or not.  After my last game with Joe, the spell Crack's Call made me realize I am going to need some magic defense or these game will be very one sided.  A Butcher with a dispel scroll should get the job done for the time being.  The Gorger is just there because I like them.  Its good for artillary hunting, or for that extra flank support.

Ogre Kingdoms have shown themselves to be a very solid army so far, and I'm excited to see how they will perform at higher points levels.

Cheers,
Ryan G

Monday, November 28, 2011

Joe F. ToFG: 1,500 Points December/January

Well, here we are preparing to go into the month of December.  Our 3rd month for the ToFG articles and the increasing of our lists from 1 to 1,500 points.  Due to the heavy load of family events, snow, kids, etc... our current plan is to continue our 1 off games as we can but we will likely be putting off our 3-way game until January.  This will not only give us all time to deal with family during the holidays without having to rush to get something together but it also gives a 4th friend of ours time to get a Warriors of Chaos army up and running.  If he does he wont be joining the ToFG articles but will be joining us during our big games to turn them into 2 on 2 games.

So for my 1,500 point list I have to paint yet another giant chunk of models.  Given Christmas then I'm going to have a little bit of extra time from skipping our 3rd big game for a little extra time.  I've added my Stormvermin unit to the army at this point.  I've split the Giant Rats into small distracting units and added some Weapons Teams and Slaves.

The base list:

Warlock Engineer
-lvl 2
Chieftan
-BSB
30 Clanrats
-Shields, FC, Warpfire Thrower
30 Slaves
-Shields, Musician
30 Stormvermin
-FC, Shields, Doomflayer
2 Units of Giant Rats
-5 Rats, 1 Packmaster / Per Unit
30 Plague Monks
-FC, Plague Banner
2 Units of Gutter Runners
-Poison, Slings
Warp Lightning Cannon

I haven't added on all the banners or magic items yet, but this is the base list I'll be working with.  A total paint requirement of 33 models.  I got lucky on having already gotten 5 of the Stormvermin done a while back and the other 5 Clanrats for each unit.  Its going to be tough but like I said the little bit of extra time I'll have into January should help.

The Horde Grows...

Joe F. ToFG: 1,000 November 3-way

So for our November 1,000 point 3-way game we got together and decided we would give good ole GW ingenuity a try.  We played the 3 player scenario provided in the back of the full sized big red book.  It turned out to be our mistake.  See I never claimed to be a superb scenario writer, but after a number of issues trying to write our 1st 3-way scenario I thought we'd give this a shot and we found it to be even more unbalanced and messed up than the 1st.  So alas, here sits the battle report, and the hope that we'll soon have a 4th person so that in the large games we can do teams.



The game begins with me literally being forced to set up my entire army in the middle of teh table.  Ryan's Ogres sit on the right while Dave's Beastmen are on the left.  There are 3 poker chips on the table, two in plain view and one behind the far tower in the picture.  These represent objective points.  I get to go first for all it mattered and as this scenario specifically breaks the common turn order it messed up a lot of things.


The picture doesn't show it but the two Clanrat units that were in the center had been killed a turn earlier.  Being started in the center and only 10" away from enemies meant big 1st turn charges for the Ogres.  All sorts of in his favor.  Dave lost a whole unit of Gor to a panic test caused my WLC which also in this picture has been killed.  It was only I think turn 2 at this point.  It was bad.



Here we can see that the combat above has ended.  The Plague Monks we're ran down.  The Minotaur are dead and my Giant Rats are moving off towards the far board edge.  Dave is having no better luck dealing with the long moving Ogres and their many attacks as here we see his Bestigor getting beat on by a unit of Ogres that had yet to lose a single man.



Dave did manage to hold for a round.  Not that it was to last much longer than that.  At this point Ryan controlled 2 of the 3 Objective Points as well as having earned a 3rd for killing my General. The Bestigor lost this time and ran, they managed to get lucky and avoid being ran down just to get force fled off the table before having a chance to rally.






Here we see the final play.  Dave's Bestigor running and literally the only models I had left were those Giant Rats and a Gutter Runner in that far tower.  Ryan completely dominated this game.  Me getting sandwhiched early on put me in a horrible spot.  Ryan getting the 1st turn charge left me out to dry.




So, as you can tell from the comments the game was pretty bad.  The scenario that GW wrote in the book seemed interesting and it was definitely that.  Unfortunately it was not nearly awesome enough to ever warrant playing again.  Starting in December I'll be writing our Scenario's again.  I'm not 100% certain how I'll do it but I'm going to have to come up with something.  Ogres are super hard to slow down without at least 1 turn of shooting and magic to do some early damage and 1st turn charges ruin games...  It's rough to say the least.

Saturday, November 26, 2011

Chuck ToFG: Ogre Update

I've been working on the potentially display board for the Ogres for Adepticon 2012.  Also thought I would throw out a picture during Thankgiving Day weekend.  Happy Turkey Day and weekend everyone!  I'm also playtesting a unit of Maneaters for 1500pts - maybe Scout/ItP or Sniper/Poison combo.  I'm curious to see how they'll work out.

Monday, November 21, 2011

Joe F. ToFG: Skaven VS. Ogre's

Got together to play Ryan's Ogres today.  After the severe beating I took from Chucks I was needless to say worried.  Of course there was some seriously bad luck against Chuck when the Genera/Engineer blew up on the top of Turn 1 taking 1/3 of his unit with him.  Still, trepidations to say the least.



Here we can see the initial deployment.  From left to right he Skaven are: Giant Rats, Plague Monks, Clanrats with BSB, WLC, Clanrats with Engineer, Gutter Runners way out in the middle.  On the opposite side from left to right: Leadbelchers, Ogres, Ogres with Bruiser, Scraplauncher, 2 single Sabretusks.  I won the option to go first and did so hoping to get an early jump off with the WLC.



That early jump off with the WLC didn't work out so well.  Misfire and 1.  Yup, top of turn 1 and I'm 90 points in the hole.  On the other hand the top of Ryans turn 1 he charged my Gutter Runners with 1 of his Sabretusks.  I killed it with a stand and shoot causing a panic check in the Scraplauncher which went right off the board.  A good laugh was had by both of us.




Here's a solid view of about the middle of Turn 3.  You can see things getting ready to really begin as far as combats are concerned.  The units are linine up nicely and such.  The charge being measured here is a Sabretusk intot he flank of the Gutter Runners.  I had faith they would kill him in hand to hand.  Which they did.



The first combat engages.  I was really hoping for better performance form the Monks.  They lack the hitting strength that they require.  Everytime I've used them with the Plague Banner they end up with 20ish hits, but only ever manage about 4 wounds.  They ended up losing almost 15 guys, and barely held.  Ryans other unit should have hit the other unit of Rats but managed to fail the charge which was good for me.



Now you see why it was good for me.  Big charge.  The green Clanrats even got Death Frenzied.  We won this combat and ran down the Ogres.  It left me all messed up and turned out to be a bummer of a deal.  I should have reformed my Monks but didn't which lead to the Blue units eventual demise as the Leadbelchers currently not in this picture hit them in the flank.




The end result from that mistake of not reforming the Monks.  Luckily the Leadbelchers rolled a terrible pursuit and the Ogres had chosen to hold and reform.  Lucky me, the Blue unit survives for a while after this being a hinderance to Ryan.  My green unit ended up walking into the house for a few turns after this to hide from the big bad Ogre unit who eventually finished off the Monks.



The end of the game.  His Leadbelchers finished off the blue unit.  The Gutter Runners finished the Leadbelcher.  The big Ogre's killed most of the green unit and made them run.  I got lucky and at the bottom of turn 6 Ryan declared the charge.  I manged to stay literally just on the table and he didn't catch me thus preserving me enough points to call the game a draw.  About 623.5 to 692 in Ryan's favor.



This game was crazy with some seriously big swings that neither of us could believe.  His dice would be terrible or my dice would be hot.  It was a fun game with a lot of back and forth.  I feel like I need more shooting of some brand.  You'll be seeing the re-introduction of Weapons Teams in my next list for sure.   I just feel I don't have the hitting power to deal with so many Ogres and need to kill more before the actual combats.  Of course if the WLC didn't blow up turn 1 that may have been a little different, but who knows.  Also my magic this game didn't do much.  I didn't mention in the report anywhere that I had Cracks Call but I think it only ever killed 3 Ogres.  I'm really torn on what to add next month.  We'll just have to wait and see.

Saturday, November 19, 2011

Board Game Review: Blokus Duo



Blokus Duo is a two player game that I picked up for my wife and I to play. I've heard plenty of people suggest this game and many say that it is a lot like chess in that anyone can play, but it could
take a really long time to master and become really good at it.





The game is small and quite cheap at only $10.00 and that was retail at Wal-Mart which means it's also an easilly accessible game. If Wal-Mart carries it than the chances are so do other large stores such as K-Mart and Target. Each player chooses a color (this game came with orange and purple). Each color has a large set of different shaped pieces, much like those in the video game Tetris for the old Nintendo's. There are of course pieces that are shaped far from anything you'd see in Tetris, but you get the point.

There are two small circles on a the game board which is a large grid I believe 10 by 10 but I could be incorrect. I hadn't thought to count the spaces available. To start one player must choose a single piece and place it so that it is touching one of the circles. The other play chooses the other circle and then play begins in earnest. You then place pieces next to yours trying to block off your opponent while placing all your pieces.




You must be diaganolly adjacent to one of your own pieces. You cannot touch the sides of your own piece, but must be touching at one of it's corners. This is much harder to expalin in words than using a picture.

The game is really quite enjoyable.  My wife and I played a number of games of it in all of 30 minutes.  It plays very quickly.  It was fun but too quick and thus to repetitive.  Not bad, and for $10 it was worth the money for an occasional pick up but extended play will make you wonder if it was really worth it.  I'd like to try the full sized game which is 4 players as I feel that it would be a better game overall and less likely to experience burnout with.

Chuck ToFG: Massive Bases

Ogre Update just wanted to show that we are still progressing with the bases conversions.  These bases are simply made from cut styrofoam with a hot wire cutter.  They are big and look good!

Friday, November 18, 2011

Ryan G. ToFG: Ogres VS Beastmen

Okay, so here we go again with a battle report. Month two; we are at 1000 points, and I am battling Dave and his Beastmen army.


We played a normal battle line scenario, and my list contained:

Brusier - General
7 Ogres
8 Ogres
3 Leadbelchers
Scraplauncher
Sabertusk
Sabertusk




I don't remember exactly what Dave had, but it pretty similar to the one he battled Joe with except he swapped out a Bray Shaman for a Wargor. It started off with me getting first turn, and marching straight ahead at him. Did some shooting, missed with Scraplauncher, and minimal wounds from LB's. His turn was moving forward, most things straight forward, but did put Harpies to the side of the Scraplauncher, and hid one of his casters in the tower. In Magic, he cast the buffed Amber Spear at Scraplauncher and did 3 wounds.



Turn two was again uneventful for me. Just repositioned my troops, scraplauncher again missed, and LB's killed 2-3 bestigors. His turn 2 he charged both the Bestigors and Harpies into the LB's, and move the rest of his stuff forward. Again a buffed Amber Spear hit the Scraplauncher, but only did 1 wound leaving it with one left. Bestigors and Harpies destroyed the LB's and chased them down.



Turn 3, I charged my 7 Ogres w/ Bruiser into his Minotaurs and my 8 Ogres into his Bestigors. Shooting did much better for me as I hit a pile of scrap on top of his wizard in the tower and killing blowed him. Both units of Ogres were successful and broke both his Mino's and Bestigors. The Bestigor breaking caused the Harpies to panic, but my Ogres by the Mino's only managed to roll a 3 for pursuit and were left out to dry for a flank charge by Dave's Gors. He then charged my Ogres in the flank on his turn with his Gors. He caused my unit to break, but failed to run them down. He also failed to rally with both the 1 remaining Mino, and his Harpies, and the Harpies ran off the table edge.





Turn 4 I had no charges so I just rallied and repositioned my remaing units. Scraplauncher killed 3-4 Gors and then on his turn he charged the Gors back into my Ogres. This time he rolled snake eyes for his primal fury and became frenzy as well. Again he broke my Ogres and this time managed to run them down.



Turn 5 I took my 2 Sabertusks into his last Mino to try and gather the rest of those points. I managed to do 2 wounds, but then he killed one of my Sabers. His turn he repositioned his troops and then got off a Wyssan's on his Mino making him toughness 5. He then killed off the remaing Sabertusk and his Mino survived the battle.



Turn 6 was really uneventful, as we were both out of range to get back in combat with each other so the game ended. Overall it was a draw with him getting 703 vitory point, and myself getting 606. Very good game, and could have easily went either way. Had he just gotten that extra wound on the Scraplauncher, or had I got the final wound on his Minotaur it would have been a win for either of us.  Great game, great time.

Cheers,
Ryan G